Bug Fixes & Improvements
Nocere » Devlog
NOCERE — Development Log
Patch notes — stability & audio fixes — December 12, 2025
Update Summary
- Subtitle System: Fixed bugs that prevented subtitles from triggering correctly in the last level.
- Sound priority & mix: Corrected issues where certain sounds lowered player immersion or masked important cues.
- AI audio concurrency: Resolved the issue where AI could play multiple audio clips simultaneously.
- Performance: Improved FPS by optimizing audio tasks and refining visual effects.
Technical notes
1. Subtitle Manager — root cause & fix
Several audio sources were not registering with the Subtitle Manager, and one AI conversation line was unable to trigger subtitles at all.
- Added reliable audio-source registration during Awake.
- Fixed missing reference paths causing subtitle events to fail.
- Added protection against null clips and race conditions.
- Corrected the specific AI conversation line that previously could not display subtitles.
2. Sound mix improvements
Addressed audio masking, ducking and cue clarity issues.
- Rebalanced ambient vs. narrative sound priorities.
- Fixed ducking behaviors during scripted moments.
- Improved clarity by spacing non-critical ambient sounds.
3. AI voice concurrency
AI could previously trigger two audio clips at the same time.
- Added cooldown gating for AI audio playback.
- Fixed the core issue where the AI could execute two audio events simultaneously.
- Layered whispers now handled through deliberate mixer design rather than accidental overlap.
4. FPS & runtime performance
Performance work focused on stability and visual clarity.
- Optimized audio operations and reduced garbage allocation.
- Improved culling behavior in corridor-heavy scenes.
- Enhanced smoke effect and its rendering method, improving both FPS and visual quality.
Testing & feedback
After this update, please verify the following:
- Subtitles appear correctly for every line in the final level.
- No AI character plays more than one audio clip at once.
- No abrupt volume drops or masking of major narrative sounds.
- FPS remains stable during chase sequences and heavier visual events.
If you still believe the game has performance issues, contact me so I can review your performance data.
Thank you for testing NOCERE and reporting issues.
Build: Hotfix • Audio / Subtitle / Performance Update
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Nocere
Some memories should stay buried. Survive the truth you tried to forget.
| Status | In development |
| Author | SD-Studio |
| Genre | Adventure |
| Tags | atmospheric-horror, Dark, Horror, indie-game, nocere, Psychological Horror, sd-studio |
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