New features / New GamePlay


๐ŸŽ‰ Major Gameplay Update — Color Flow

A big gameplay update has arrived for Color Flow. New mechanics, obstacles, and systems have been added to make levels more challenging, strategic, and replayable.


๐Ÿ’ฃ Bomb Tiles

  • Bomb tiles now appear by chance
  • Activating a bomb clears surrounding tiles instantly
  • Perfect for breaking blocked or dense areas
  • Adds risk vs reward decisions to every move

๐Ÿ”„ Swap Tiles

  • Swap tiles allow two tiles to exchange positions
  • Helps recover from mistakes or bad layouts
  • Encourages tactical planning instead of brute force

๐ŸงŠ Frozen Tiles

  • Frozen tiles block paths until unlocked
  • They must be interacted with before they can be used
  • Forces players to rethink path order and timing
  • Greatly increases difficulty in later levels

โณ Limited Moves System

  • Some levels now have a limited number of moves
  • Every action matters — no wasted moves
  • Rewards efficient and smart solutions
  • Creates real tension near the end of a level

โญ Level Rating System

  • Each level now awards a performance rating
  • Ratings are based on move efficiency and decisions
  • Encourages replaying levels for better scores
  • Adds a clear sense of progression and mastery

๐Ÿง  Overall Improvements

  • Levels feel more dynamic and less predictable
  • Stronger focus on strategy over luck
  • Improved difficulty pacing across the game
  • More satisfying feedback for skilled play

This update sets the groundwork for future mechanics and more advanced level designs. Feedback is welcome, especially regarding difficulty balance and the rating system.

More updates coming soon.

Get Color Flow

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